Lottery System

The game features a Lottery mechanism where cards are drawn by consuming gems or Gold Coins. Each Lottery may reward players with outfits, items, or unlocked storylines. The chance of receiving rewards related to the main storyline is typically lower compared to receiving rewards related to daily stories. The rarity of each reward is determined by the Lottery probabilities.

1 Gem and Gold Coins Lottery

Gem Lottery: 500 gems can be used to draw a card once, every 10 draws will unlock 1 story at a guaranteed rate.

Gold Coins Lottery: 500 Gold Coins can be used to draw a card once, every 10 draws will unlock 1 story at a guaranteed rate.

2 Lottery Stories

In the game, each character can obtain 10 Lottery stories, including 1 3-Star, 2 2-Srar, and 7 1-Star stories. The different levels of stories are as follows:

  • 3-Star (Super Rare): These are stories closely related to the main storyline and feature unique plotlines and interactive experiences.

  • 2-Srar (Rare): These stories are usually associated with side stories or events and involve simple intimate interactions with the character.

  • 1-Star (Daily): These stories are typically related to daily activities and involve basic interactions with the character.

3 Lottery Outfits

Users can Lottery cards to obtain outfits of different levels. Once equipped, these outfits can impact the character's in-game assets, intimacy value, leisure value, and other attributes.

  • 3-Star: These are the rarest and most exquisite outfits in the game, associated with stories related to the main storyline. They can be worn only by characters at level 20 or above.

  • 2-Srar: These outfits are typically linked to side stories and are used for simple intimate interactions with the character. They can be worn by characters at level 10 or above.

  • 1-Star: These outfits are generally associated with daily activities.

4 Other Lottery Rewards

Users can obtain various in-game items through Lottery, including:

  • Energy Supplements: These items restore the character’s stamina, replenishing 60 energy points.

  • Functional Drinks: These items temporarily boost the character’s attributes and reduce fatigue by 70% (with a shelf life of 10 days).

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